The new Eleusis is a card game that is played by at least
four to eight players (beyond 8 the game becomes long and chaotic). The game is
played with an ordinary deck of cards, and was named for the ancient Eleusinian
mysteries, religious rites in which initiates learned a cult’s secret rules. It
was invented by Robert Abbott and it is of special interest because it provides
a model of induction, which is the process at the heart of the scientific method.
The Start
The dealer has to make up a secret rule which is confined to
the sequence of legally played cards in standard play, and must be neither easy
nor too hard for players to figure out. When the secret rule has been
established, two standard decks are shuffled together and the dealer deals 14
cards to each player excluding himself. The dealer places the starter card on
the table and the chosen player begins the game which continues clockwise in a
circle. The cards are placed along the
main line if correct (If they conform to the rule)- to the right of the starter
card, otherwise on the side line as indicated in the diagram below. The dealer
calls the play “right” or “wrong” as the players show their cards, and issues
penalty to wrong cards played.
The Prophet
In case a player thinks they have figured out the rule, they
can declare themselves prophet, in which case they take over the duties of the
dealer; dealing cards, calling plays “right” or “wrong”, and issuing penalties
to wrong plays. The judgments of the prophet are approved by the dealer, and in
case the prophet makes a wrong judgment, he is declared a false prophet and
overthrown immediately and the dealer resumes his duties.
In general, players score points by either ridding their
hands of cards by making correct plays or becoming successful prophets. Incorrect
plays and false prophets receive penalties of additional cards, which reduces
their chances of winning. After a certain number of plays, players are expelled
and the game ends when either all players are expelled or one player has
successfully played his hand. Now the game is scored and the secret rule is
revealed.
From “The Methodology of Knowledge Layers for Inducing Descriptions
of Sequentially Ordered Events” by T. Dieterich, Martin Gardner has
incorporated a brief summary of Eleusis from this masters’ thesis into the
chapter, which is good and clear to the reader. It would have been good if he
had shown more examples of possible secret rules which are included in this
reference to enlighten the reader more about these rules. However, it is good
that he did not mention the type of rules and the type of rule which each
individual rule represents or steps of making the rule and checking its
complexity; this would cause too much confusion to the reader.
Rules of Eleusis are also depicted in R. W. Schmittberger’s
“New Rules for Classic Games”, which is a book of rules for many card and board
games such as chess, monopoly, scrabble etc. From this Martin Gardner just
picked the concise rules of Eleusis, such changes in rules with the presence or
absence of the prophet etc. It is good that he did not mention general rules
which would include other games to avoid confusing the reader.
Finally, the article “Simulating Scientific Inquiry with the
Card Game Eleusis” by H. C. Romesburg, shows how the game Eleusis relates to
the Scientific theory. In the chapter, Martin Gardner mentions briefly that the
game Eleusis provides a model for the Scientific method and that it is an
analogy to life and the search for truth but does not go into detailed
explanation of how this is the case, which is good, because then the reader
would lose the meaning of the game they are trying to grasp. However, it would
have been good for him to mention some examples that show how Eleusis is an
analogy to the search for truth even without going into detail, for example, Rule embedding, hypotheses in Science etc
which are mentioned in the reference.
All in all I think the author gave a good brief and
understandable explanation of the game Eleusis. The fact that it is brief and concise
makes it interesting and ensures less confusion to the reader. I enjoyed
reading about Eleusis and would surely like to play it sometime
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ReplyDeleteI have never heard of the game Elusis before reading this chapter and it seems very interesting! Your summary really helped me understand the game and the chapter more!
ReplyDeleteThis is really interesting and the game sounds like a lot of fun!
ReplyDeleteI don't know many card games but this one seems like it would be a good one for us to try in class.
ReplyDeleteI agree with Durham, this card game would be something cool to try out in class. It seems complex at first glance when reading about it, but if I were to actually play this many times I'm sure I would be able to understand it more. If this game was more well known it might be one of the more famous games to play for an ordinary person. The summary gives an overall understanding of the game which is simple enough for anyone to start playing.
ReplyDeleteYou did a really good job with the description. I really like how your points were very clear and understood. I also think this is really cool because as you stated above, it's a card game with the scientific method as the guidelines.
ReplyDeleteGreat job summarizing the passage. I also agree with Durham with trying out the card game! I think it would get us to think a lot more and just trying the game out would be fun!
ReplyDelete